Reworking translator code to be pretty sexy.

This commit is contained in:
Ben Vanik
2015-11-29 16:55:42 -08:00
parent 65130edaa1
commit d2f7cc1602
11 changed files with 1810 additions and 979 deletions

View File

@@ -0,0 +1,34 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_SPIRV_SHADER_TRANSLATOR_H_
#define XENIA_GPU_SPIRV_SHADER_TRANSLATOR_H_
#include <memory>
#include <string>
#include <vector>
#include "xenia/gpu/shader_translator.h"
namespace xe {
namespace gpu {
class SpirvShaderTranslator : public ShaderTranslator {
public:
SpirvShaderTranslator();
~SpirvShaderTranslator() override;
protected:
std::vector<uint8_t> CompleteTranslation() override;
};
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_SPIRV_SHADER_TRANSLATOR_H_