Support for VS2013 (and auto picking), a Win xb script, and readme updates.
This also removes the dependency on D3DX, which is only included in the DXSDK, meaning that just the Win8+ SDK should be required now.
This commit is contained in:
19
xenia.gyp
19
xenia.gyp
@@ -39,10 +39,13 @@
|
||||
'conditions': [
|
||||
['OS == "win"', {
|
||||
'libraries': [
|
||||
'kernel32',
|
||||
'user32',
|
||||
'ole32',
|
||||
'wsock32',
|
||||
'dxgi',
|
||||
'd3d11',
|
||||
'd3dx11',
|
||||
'd3dcompiler',
|
||||
],
|
||||
}],
|
||||
['OS == "mac"', {
|
||||
@@ -61,6 +64,20 @@
|
||||
}],
|
||||
],
|
||||
},
|
||||
'conditions': [
|
||||
['OS == "win"', {
|
||||
'copies': [
|
||||
{
|
||||
'files': [
|
||||
# Depending on which SDK you have...
|
||||
'<(windows_sdk_dir)/redist/d3d/x64/d3dcompiler_46.dll',
|
||||
'<(windows_sdk_dir)/redist/d3d/x64/d3dcompiler_47.dll',
|
||||
],
|
||||
'destination': '<(PRODUCT_DIR)',
|
||||
},
|
||||
],
|
||||
}],
|
||||
],
|
||||
|
||||
'cflags': [
|
||||
],
|
||||
|
||||
Reference in New Issue
Block a user