[UI] Remove immdraw restrict_texture_samples + cleanup

This commit is contained in:
Triang3l
2020-09-26 22:06:04 +03:00
parent 18031a8f6d
commit d437555036
13 changed files with 158 additions and 222 deletions

View File

@@ -80,8 +80,6 @@ struct ImmediateDraw {
// Texture used when drawing, or nullptr if color only.
// This is most commonly the handle of an ImmediateTexture.
uintptr_t texture_handle = 0;
// Any samples outside of [0-1] on uv will be ignored.
bool restrict_texture_samples = false;
// True to enable scissoring using the region defined by scissor_rect.
bool scissor = false;