[UI] Remove immdraw restrict_texture_samples + cleanup
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@@ -24,6 +24,7 @@ const int kFontTextureHeight = 9;
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const int kFontCharWidth = 5;
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const int kFontCharHeight = 8;
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// The last texel is for solid color.
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const uint8_t kFontData[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@@ -120,7 +121,7 @@ const uint8_t kFontData[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
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};
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MicroprofileDrawer::MicroprofileDrawer(xe::ui::Window* window)
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@@ -216,7 +217,6 @@ void MicroprofileDrawer::Flush() {
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draw.primitive_type = current_primitive_type_;
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draw.count = vertex_count_;
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draw.texture_handle = font_texture_->handle;
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draw.restrict_texture_samples = true;
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drawer->Draw(draw);
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drawer->EndDrawBatch();
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@@ -242,23 +242,23 @@ void MicroprofileDrawer::DrawBox(int x0, int y0, int x1, int y1, uint32_t color,
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Q0(v, x, static_cast<float>(x0));
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Q0(v, y, static_cast<float>(y0));
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Q0(v, color, color);
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Q0(v, u, 2.0f);
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Q0(v, v, 2.0f);
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Q0(v, u, 1.0f);
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Q0(v, v, 1.0f);
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Q1(v, x, static_cast<float>(x1));
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Q1(v, y, static_cast<float>(y0));
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Q1(v, color, color);
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Q1(v, u, 2.0f);
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Q1(v, v, 2.0f);
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Q1(v, u, 1.0f);
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Q1(v, v, 1.0f);
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Q2(v, x, static_cast<float>(x1));
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Q2(v, y, static_cast<float>(y1));
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Q2(v, color, color);
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Q2(v, u, 2.0f);
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Q2(v, v, 2.0f);
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Q2(v, u, 1.0f);
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Q2(v, v, 1.0f);
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Q3(v, x, static_cast<float>(x0));
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Q3(v, y, static_cast<float>(y1));
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Q3(v, color, color);
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Q3(v, u, 2.0f);
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Q3(v, v, 2.0f);
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Q3(v, u, 1.0f);
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Q3(v, v, 1.0f);
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} else {
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uint32_t r = 0xff & (color >> 16);
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uint32_t g = 0xff & (color >> 8);
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@@ -278,23 +278,23 @@ void MicroprofileDrawer::DrawBox(int x0, int y0, int x1, int y1, uint32_t color,
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Q0(v, x, static_cast<float>(x0));
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Q0(v, y, static_cast<float>(y0));
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Q0(v, color, color0);
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Q0(v, u, 2.0f);
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Q0(v, v, 2.0f);
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Q0(v, u, 1.0f);
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Q0(v, v, 1.0f);
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Q1(v, x, static_cast<float>(x1));
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Q1(v, y, static_cast<float>(y0));
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Q1(v, color, color0);
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Q1(v, u, 3.0f);
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Q1(v, v, 2.0f);
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Q1(v, u, 1.0f);
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Q1(v, v, 1.0f);
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Q2(v, x, static_cast<float>(x1));
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Q2(v, y, static_cast<float>(y1));
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Q2(v, color, color1);
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Q2(v, u, 3.0f);
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Q2(v, v, 3.0f);
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Q2(v, u, 1.0f);
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Q2(v, v, 1.0f);
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Q3(v, x, static_cast<float>(x0));
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Q3(v, y, static_cast<float>(y1));
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Q3(v, color, color1);
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Q3(v, u, 2.0f);
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Q3(v, v, 3.0f);
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Q3(v, u, 1.0f);
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Q3(v, v, 1.0f);
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}
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EndVertices();
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}
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@@ -311,13 +311,13 @@ void MicroprofileDrawer::DrawLine2D(uint32_t count, float* vertices,
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v[0].x = vertices[i * 2];
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v[0].y = vertices[i * 2 + 1];
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v[0].color = color;
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v[0].u = 2.0f;
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v[0].v = 2.0f;
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v[0].u = 1.0f;
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v[0].v = 1.0f;
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v[1].x = vertices[(i + 1) * 2];
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v[1].y = vertices[(i + 1) * 2 + 1];
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v[1].color = color;
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v[1].u = 2.0f;
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v[1].v = 2.0f;
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v[1].u = 1.0f;
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v[1].v = 1.0f;
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v += 2;
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}
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EndVertices();
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