Replace references to libav.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -20,9 +20,8 @@
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#include "xenia/base/ring_buffer.h"
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extern "C" {
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#include "third_party/libav/libavcodec/avcodec.h"
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#include "third_party/libav/libavcodec/xma2dec.h"
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#include "third_party/libav/libavutil/channel_layout.h"
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#include "third_party/FFmpeg/libavcodec/avcodec.h"
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#include "third_party/FFmpeg/libavcodec/wma.h"
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extern AVCodec ff_xma2_decoder;
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} // extern "C"
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@@ -559,7 +558,7 @@ void XmaContext::DecodePackets(XMA_CONTEXT_DATA* data) {
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}
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} else if (len < 0) {
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// Did not get frame
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XELOGAPU("libav failed to decode a frame!");
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XELOGAPU("FFmpeg failed to decode a frame!");
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if (frame_size && frame_size != 0x7FFF) {
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data->input_buffer_read_offset += frame_size;
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} else {
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@@ -638,7 +637,7 @@ int XmaContext::PrepareDecoder(uint8_t* block, size_t size, int sample_rate,
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channels == 2 ? AV_CH_LAYOUT_STEREO : AV_CH_LAYOUT_MONO;
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if (avcodec_open2(context_, codec_, NULL) < 0) {
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XELOGE("XmaContext: Failed to reopen libav context");
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XELOGE("XmaContext: Failed to reopen FFmpeg context");
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return 1;
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}
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}
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