Starting revival of debugger system. Work on #41.

This commit is contained in:
Ben Vanik
2013-12-16 20:28:58 -08:00
parent c17122e022
commit d548e7f770
28 changed files with 1254 additions and 100 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_SERVER_H_
#define XENIA_DEBUG_DEBUG_SERVER_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <vector>
XEDECLARECLASS1(xe, Emulator);
XEDECLARECLASS2(xe, debug, DebugClient);
XEDECLARECLASS2(xe, debug, Protocol);
namespace xe {
namespace debug {
class DebugServer {
public:
DebugServer(Emulator* emulator);
virtual ~DebugServer();
int Startup();
void Shutdown();
private:
void AddClient(DebugClient* debug_client);
void RemoveClient(DebugClient* debug_client);
friend class DebugClient;
private:
Emulator* emulator_;
std::vector<Protocol*> protocols_;
std::vector<DebugClient*> clients_;
};
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_SERVER_H_