[D3D12] Resolve target dimensions

This commit is contained in:
Triang3l
2018-08-20 19:09:04 +03:00
parent f9fdcbb2dc
commit d628e92ff5
2 changed files with 53 additions and 2 deletions

View File

@@ -335,6 +335,11 @@ class RenderTargetCache {
RenderTarget* const* render_targets,
const uint32_t* edram_bases);
// Performs the copying part of a resolve.
bool ResolveCopy(SharedMemory* shared_memory, uint32_t edram_base,
uint32_t surface_pitch, MsaaSamples msaa_samples,
bool is_depth, uint32_t format, const D3D12_RECT& src_rect);
D3D12CommandProcessor* command_processor_;
RegisterFile* register_file_;