int draw offsets.

This commit is contained in:
Ben Vanik
2015-03-20 16:47:31 -07:00
parent 92f1a7cb40
commit d695f637a8
7 changed files with 43 additions and 51 deletions

View File

@@ -524,16 +524,16 @@ TextureCache::TextureEntry* TextureCache::LookupAddress(uint32_t guest_address,
}
GLuint TextureCache::CopyTexture(Blitter* blitter, uint32_t guest_address,
uint32_t x, uint32_t y, uint32_t width,
uint32_t height, TextureFormat format,
int32_t x, int32_t y, int32_t width,
int32_t height, TextureFormat format,
bool swap_channels, GLuint src_texture) {
return ConvertTexture(blitter, guest_address, x, y, width, height, format,
swap_channels, src_texture);
}
GLuint TextureCache::ConvertTexture(Blitter* blitter, uint32_t guest_address,
uint32_t x, uint32_t y, uint32_t width,
uint32_t height, TextureFormat format,
int32_t x, int32_t y, int32_t width,
int32_t height, TextureFormat format,
bool swap_channels, GLuint src_texture) {
const auto& config = texture_configs[uint32_t(format)];
if (config.format == GL_INVALID_ENUM) {