[Vulkan] Internal descriptor set layouts

This commit is contained in:
Triang3l
2020-11-07 14:03:31 +03:00
parent 8ef538a68f
commit d7341f9873
4 changed files with 118 additions and 77 deletions

View File

@@ -312,7 +312,7 @@ class SpirvShaderTranslator : public ShaderTranslator {
spv::Id uniform_bool_loop_constants_;
spv::Id uniform_fetch_constants_;
spv::Id buffers_shared_memory_[512 / 128];
spv::Id buffers_shared_memory_;
// VS as VS only - int.
spv::Id input_vertex_index_;