[D3D12] D3D12Context initialization
This commit is contained in:
@@ -21,8 +21,8 @@ namespace d3d12 {
|
||||
|
||||
class D3D12CommandProcessor : public CommandProcessor {
|
||||
public:
|
||||
D3D12CommandProcessor(D3D12GraphicsSystem* graphics_system,
|
||||
kernel::KernelState* kernel_state);
|
||||
explicit D3D12CommandProcessor(D3D12GraphicsSystem* graphics_system,
|
||||
kernel::KernelState* kernel_state);
|
||||
~D3D12CommandProcessor();
|
||||
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user