[D3D12] D3D12Context initialization
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@@ -10,6 +10,9 @@
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#ifndef XENIA_UI_D3D12_D3D12_API_H_
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#define XENIA_UI_D3D12_D3D12_API_H_
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// This must be included before D3D and DXGI for things like NOMINMAX.
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#include "xenia/base/platform_win.h"
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#include <dxgi1_4.h>
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#include <d3d12.h>
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