gl4: implement texture max anisotropy

This commit is contained in:
raven02
2015-06-24 08:25:22 -07:00
parent fc7695f874
commit d7dfb681aa
4 changed files with 36 additions and 4 deletions

View File

@@ -342,7 +342,8 @@ XEPACKEDUNION(xe_gpu_texture_fetch_t, {
uint32_t mag_filter : 2;
uint32_t min_filter : 2;
uint32_t mip_filter : 2;
uint32_t unk3_2 : 6;
uint32_t aniso_filter : 3; // correct ?
uint32_t arbitrary_filter : 3; // correct ?
uint32_t border : 1;
uint32_t unk4_0 : 2; // dword_4
uint32_t mip_min_level : 4;