UI hacking.
This commit is contained in:
49
src/poly/ui/menu_item.cc
Normal file
49
src/poly/ui/menu_item.cc
Normal file
@@ -0,0 +1,49 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2014 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include <poly/ui/menu_item.h>
|
||||
|
||||
namespace poly {
|
||||
namespace ui {
|
||||
|
||||
MenuItem::MenuItem(Type type) : type_(type), parent_item_(nullptr) {}
|
||||
|
||||
MenuItem::~MenuItem() = default;
|
||||
|
||||
void MenuItem::AddChild(MenuItem* child_item) {
|
||||
AddChild(MenuItemPtr(child_item, [](MenuItem* item) {}));
|
||||
}
|
||||
|
||||
void MenuItem::AddChild(std::unique_ptr<MenuItem> child_item) {
|
||||
AddChild(
|
||||
MenuItemPtr(child_item.release(), [](MenuItem* item) { delete item; }));
|
||||
}
|
||||
|
||||
void MenuItem::AddChild(MenuItemPtr child_item) {
|
||||
auto child_item_ptr = child_item.get();
|
||||
children_.emplace_back(std::move(child_item));
|
||||
OnChildAdded(child_item_ptr);
|
||||
}
|
||||
|
||||
void MenuItem::RemoveChild(MenuItem* child_item) {
|
||||
for (auto& it = children_.begin(); it != children_.end(); ++it) {
|
||||
if (it->get() == child_item) {
|
||||
children_.erase(it);
|
||||
OnChildRemoved(child_item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MenuItem::OnSelected(UIEvent& e) {
|
||||
on_selected(e);
|
||||
}
|
||||
|
||||
} // namespace ui
|
||||
} // namespace poly
|
||||
Reference in New Issue
Block a user