UI hacking.
This commit is contained in:
@@ -1,42 +0,0 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2014 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_UI_MENU_ITEM_H_
|
||||
#define XENIA_UI_MENU_ITEM_H_
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <xenia/common.h>
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
|
||||
class Window;
|
||||
|
||||
class MenuItem {
|
||||
public:
|
||||
MenuItem(Window* window);
|
||||
virtual ~MenuItem();
|
||||
|
||||
Window* window() const { return window_; }
|
||||
MenuItem* parent_item() const { return parent_item_; }
|
||||
|
||||
virtual void AddChild(std::unique_ptr<MenuItem> child_item);
|
||||
|
||||
private:
|
||||
Window* window_;
|
||||
MenuItem* parent_item_;
|
||||
std::vector<std::unique_ptr<MenuItem>> children_;
|
||||
};
|
||||
|
||||
} // namespace ui
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_UI_MENU_ITEM_H_
|
||||
Reference in New Issue
Block a user