Removing uses of Sleep/SwitchToThread/etc.
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@@ -125,7 +125,7 @@ X_STATUS GL4GraphicsSystem::Setup(cpu::Processor* processor,
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MarkVblank();
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last_frame_time = current_time;
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}
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Sleep(1);
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xe::threading::Sleep(std::chrono::milliseconds::duration(1));
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}
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return 0;
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}));
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