Fix premake filter mistake that broke debug builds (and likely any build other than release)
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@@ -10,11 +10,7 @@ project("xenia-cpu")
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"xenia-base",
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"mspack",
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})
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filter({"configurations:Release", "platforms:Windows"})
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buildoptions({
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"/Os",
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"/O1"
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})
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includedirs({
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project_root.."/third_party/llvm/include",
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})
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@@ -27,3 +23,8 @@ project("xenia-cpu")
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include("testing")
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include("ppc/testing")
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filter({"configurations:Release", "platforms:Windows"})
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buildoptions({
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"/Os",
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"/O1"
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})
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@@ -15,6 +15,7 @@ project("xenia-ui-d3d12")
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"/Os",
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"/O1"
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})
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filter {}
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local_platform_files()
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files({
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"../shaders/bytecode/d3d12_5_1/*.h",
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@@ -15,6 +15,7 @@ project("xenia-ui-vulkan")
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"/Os",
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"/O1"
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})
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filter {}
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includedirs({
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project_root.."/third_party/Vulkan-Headers/include",
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})
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@@ -16,6 +16,8 @@ project("xenia-vfs")
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"/Os",
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"/O1"
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})
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filter {}
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recursive_platform_files()
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removefiles({"vfs_dump.cc"})
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