[D3D12] Log unsupported texture formats and don't log texture invalidation

This commit is contained in:
Triang3l
2018-09-27 10:27:55 +03:00
parent ea7d9e9060
commit d9538e6cc2
3 changed files with 21 additions and 2 deletions

View File

@@ -1183,6 +1183,8 @@ bool D3D12CommandProcessor::EndFrame() {
render_target_cache_->EndFrame();
texture_cache_->EndFrame();
shared_memory_->EndFrame();
// Submit barriers now because resources the queued barriers are for may be