Shuffling filesystem to xboxkrnl.
This doesn't really change anything yet, just moves things. Also fixed some bad over-including.
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@@ -16,16 +16,25 @@
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#include <xenia/kernel/export.h>
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#include <xenia/kernel/kernel_module.h>
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#include <xenia/kernel/xbox.h>
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#include <xenia/kernel/fs/filesystem.h>
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#include <xenia/kernel/modules/xboxkrnl/object_table.h>
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#include <xenia/kernel/modules/xboxkrnl/fs/filesystem.h>
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namespace xe {
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namespace cpu {
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class Processor;
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}
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}
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namespace xe {
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namespace kernel {
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namespace xboxkrnl {
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class XModule;
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namespace fs {
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class FileSystem;
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}
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class KernelState {
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