[D3D12] DXBC: Don't use indexable temps unless needed
This commit is contained in:
@@ -130,6 +130,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
||||
kPSInPointParametersRegister + 1;
|
||||
|
||||
enum class TempRegister {
|
||||
// Color output map in pixel shader epilogue.
|
||||
kColorOutputMap,
|
||||
|
||||
kCount,
|
||||
|
||||
Reference in New Issue
Block a user