[D3D12] DXBC: Don't use indexable temps unless needed

This commit is contained in:
Triang3l
2018-08-31 20:28:29 +03:00
parent dad10c30e9
commit da9f153a29
3 changed files with 22 additions and 89 deletions

View File

@@ -130,6 +130,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
kPSInPointParametersRegister + 1;
enum class TempRegister {
// Color output map in pixel shader epilogue.
kColorOutputMap,
kCount,