Time scaling works (num pad +/- or --time_scalar=X).
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@@ -72,7 +72,7 @@ X_STATUS Emulator::Setup() {
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// Initialize clock.
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// 360 uses a 50MHz clock.
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// Clock::set_guest_tick_frequency(50000000);
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Clock::set_guest_tick_frequency(50000000);
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// We could reset this with save state data/constant value to help replays.
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Clock::set_guest_system_time_base(Clock::QueryHostSystemTime());
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// This can be adjusted dynamically, as well.
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