Time scaling works (num pad +/- or --time_scalar=X).

This commit is contained in:
Ben Vanik
2015-05-27 19:04:47 -07:00
parent 0b75d409d2
commit db3d8fdc87
4 changed files with 98 additions and 15 deletions

View File

@@ -72,7 +72,7 @@ X_STATUS Emulator::Setup() {
// Initialize clock.
// 360 uses a 50MHz clock.
// Clock::set_guest_tick_frequency(50000000);
Clock::set_guest_tick_frequency(50000000);
// We could reset this with save state data/constant value to help replays.
Clock::set_guest_system_time_base(Clock::QueryHostSystemTime());
// This can be adjusted dynamically, as well.