Unifying kernel modules and user modules to XModule. XexLoadImage/etc.
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@@ -11,8 +11,8 @@
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#include <xenia/kernel/kernel_state.h>
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#include <xenia/kernel/xboxkrnl_private.h>
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#include <xenia/kernel/objects/xmodule.h>
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#include <xenia/kernel/objects/xthread.h>
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#include <xenia/kernel/objects/xuser_module.h>
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#include <xenia/kernel/util/shim_utils.h>
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#include <xenia/kernel/util/xex2.h>
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@@ -596,7 +596,7 @@ uint32_t xeRtlImageXexHeaderField(uint32_t xex_header_base_ptr,
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// The only ImageField I've seen in the wild is
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// 0x20401 (XEX_HEADER_DEFAULT_HEAP_SIZE), so that's all we'll support.
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XModule* module = NULL;
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XUserModule* module = NULL;
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// TODO(benvanik): use xex_header_base to dereference this.
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// Right now we are only concerned with games making this call on their main
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