Replacing includes of windows headers with base/platform.h.
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@@ -14,15 +14,11 @@
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#include <memory>
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#include "third_party/GL/glew.h"
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#include "third_party/GL/wglew.h"
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#include "xenia/ui/gl/blitter.h"
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#include "xenia/ui/gl/gl.h"
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DECLARE_bool(thread_safe_gl);
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extern "C" GLEWContext* glewGetContext();
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extern "C" WGLEWContext* wglewGetContext();
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namespace xe {
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namespace ui {
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namespace gl {
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