More X64 backend skeleton work.
This commit is contained in:
@@ -0,0 +1,46 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef ALLOY_BACKEND_X64_LIR_LIR_BUILDER_H_
|
||||
#define ALLOY_BACKEND_X64_LIR_LIR_BUILDER_H_
|
||||
|
||||
#include <alloy/core.h>
|
||||
#include <alloy/backend/x64/lir/lir_opcodes.h>
|
||||
|
||||
|
||||
namespace alloy {
|
||||
namespace backend {
|
||||
namespace x64 {
|
||||
namespace lir {
|
||||
|
||||
|
||||
class LIRBuilder {
|
||||
public:
|
||||
LIRBuilder();
|
||||
virtual ~LIRBuilder();
|
||||
|
||||
virtual void Reset();
|
||||
virtual int Finalize();
|
||||
|
||||
void Dump(StringBuffer* str);
|
||||
|
||||
Arena* arena() const { return arena_; }
|
||||
|
||||
protected:
|
||||
Arena* arena_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace lir
|
||||
} // namespace x64
|
||||
} // namespace backend
|
||||
} // namespace alloy
|
||||
|
||||
|
||||
#endif // ALLOY_BACKEND_X64_LIR_LIR_BUILDER_H_
|
||||
|
||||
Reference in New Issue
Block a user