[Vulkan] Remove stillborn vk project

This commit is contained in:
Triang3l
2020-08-22 23:31:52 +03:00
parent 82ca0a7eec
commit dffdf92e39
26 changed files with 2 additions and 2628 deletions

View File

@@ -32,7 +32,6 @@ project("xenia-app")
"xenia-debug-ui",
"xenia-gpu",
"xenia-gpu-null",
"xenia-gpu-vk",
"xenia-gpu-vulkan",
"xenia-helper-sdl",
"xenia-hid",
@@ -41,7 +40,6 @@ project("xenia-app")
"xenia-kernel",
"xenia-ui",
"xenia-ui-spirv",
"xenia-ui-vk",
"xenia-ui-vulkan",
"xenia-vfs",
"xxhash",

View File

@@ -30,7 +30,6 @@
// Available graphics systems:
#include "xenia/gpu/null/null_graphics_system.h"
#include "xenia/gpu/vk/vulkan_graphics_system.h"
#include "xenia/gpu/vulkan/vulkan_graphics_system.h"
#if XE_PLATFORM_WIN32
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
@@ -48,8 +47,8 @@
#include "third_party/xbyak/xbyak/xbyak_util.h"
DEFINE_string(apu, "any", "Audio system. Use: [any, nop, sdl, xaudio2]", "APU");
DEFINE_string(gpu, "any",
"Graphics system. Use: [any, d3d12, vulkan, vk, null]", "GPU");
DEFINE_string(gpu, "any", "Graphics system. Use: [any, d3d12, vulkan, null]",
"GPU");
DEFINE_string(hid, "any", "Input system. Use: [any, nop, sdl, winkey, xinput]",
"HID");
@@ -175,12 +174,7 @@ std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() {
#if XE_PLATFORM_WIN32
factory.Add<gpu::d3d12::D3D12GraphicsSystem>("d3d12");
#endif // XE_PLATFORM_WIN32
// Abandoned Vulkan graphics system.
factory.Add<gpu::vulkan::VulkanGraphicsSystem>("vulkan");
// New Vulkan graphics system.
// TODO(Triang3l): Move this higher when it's more ready, then drop the old
// Vulkan graphics system.
factory.Add<gpu::vk::VulkanGraphicsSystem>("vk");
factory.Add<gpu::null::NullGraphicsSystem>("null");
return factory.Create(cvars::gpu);
}