Merge branch 'master' into vulkan
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@@ -188,12 +188,6 @@ void VulkanSharedMemory::Use(Usage usage,
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last_written_range_ = written_range;
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}
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bool VulkanSharedMemory::EnsureHostGpuMemoryAllocated(uint32_t start,
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uint32_t length) {
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// TODO(Triang3l): Do sparse binding.
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return true;
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}
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bool VulkanSharedMemory::UploadRanges(
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const std::vector<std::pair<uint32_t, uint32_t>>& upload_page_ranges) {
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if (upload_page_ranges.empty()) {
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@@ -54,8 +54,6 @@ class VulkanSharedMemory : public SharedMemory {
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VkBuffer buffer() const { return buffer_; }
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protected:
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bool EnsureHostGpuMemoryAllocated(uint32_t start, uint32_t length) override;
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bool UploadRanges(const std::vector<std::pair<uint32_t, uint32_t>>&
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upload_page_ranges) override;
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@@ -75,7 +73,8 @@ class VulkanSharedMemory : public SharedMemory {
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// Maximum of 1024 allocations in the worst case for all of the buffer because
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// of the overall 4096 allocation count limit on Windows drivers.
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static constexpr uint32_t kMinBufferAllocationSizeLog2 =
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std::max(kOptimalAllocationLog2, kBufferSizeLog2 - 10);
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std::max(kHostGpuMemoryOptimalSparseAllocationLog2,
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kBufferSizeLog2 - uint32_t(10));
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uint32_t buffer_allocation_size_log2_ = kBufferSizeLog2;
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// Sparse memory allocations, of different sizes.
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std::vector<VkDeviceMemory> buffer_memory_;
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