[D3D12] GPUTEXTUREFORMAT_11_11_10 support
This commit is contained in:
@@ -149,6 +149,8 @@ class TextureCache {
|
||||
k128bpb,
|
||||
kR11G11B10ToRGBA16,
|
||||
kR11G11B10ToRGBA16SNorm,
|
||||
kR10G11B11ToRGBA16,
|
||||
kR10G11B11ToRGBA16SNorm,
|
||||
kDXT1ToRGBA8,
|
||||
kDXT3ToRGBA8,
|
||||
kDXT5ToRGBA8,
|
||||
@@ -181,6 +183,7 @@ class TextureCache {
|
||||
// supported on Nvidia.
|
||||
k16bppRGBA,
|
||||
kR11G11B10AsRGBA16,
|
||||
kR10G11B11AsRGBA16,
|
||||
|
||||
kCount,
|
||||
|
||||
|
||||
Reference in New Issue
Block a user