Code cleanup: moving poly/ into xenia/base/

This commit is contained in:
Ben Vanik
2015-05-02 03:42:51 -07:00
parent 99816056be
commit e3220f7ae6
223 changed files with 1758 additions and 1881 deletions

50
src/xenia/base/delegate.h Normal file
View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_DELEGATE_H_
#define XENIA_BASE_DELEGATE_H_
#include <functional>
#include <mutex>
#include <vector>
namespace xe {
// TODO(benvanik): go lockfree, and don't hold the lock while emitting.
template <typename... Args>
class Delegate {
public:
typedef std::function<void(Args&...)> Listener;
void AddListener(Listener const& listener) {
std::lock_guard<std::mutex> guard(lock_);
listeners_.push_back(listener);
}
void RemoveAllListeners() {
std::lock_guard<std::mutex> guard(lock_);
listeners_.clear();
}
void operator()(Args&... args) {
std::lock_guard<std::mutex> guard(lock_);
for (auto& listener : listeners_) {
listener(args...);
}
}
private:
std::mutex lock_;
std::vector<Listener> listeners_;
};
} // namespace xe
#endif // XENIA_BASE_DELEGATE_H_