Code cleanup: moving poly/ into xenia/base/

This commit is contained in:
Ben Vanik
2015-05-02 03:42:51 -07:00
parent 99816056be
commit e3220f7ae6
223 changed files with 1758 additions and 1881 deletions

View File

@@ -0,0 +1,46 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_STRING_BUFFER_H_
#define XENIA_BASE_STRING_BUFFER_H_
#include <cstdint>
#include <string>
#include <vector>
namespace xe {
class StringBuffer {
public:
StringBuffer(size_t initial_capacity = 0);
~StringBuffer();
size_t length() const { return buffer_.size(); }
void Reset();
void Append(const std::string& value);
void Append(const char* format, ...);
void AppendVarargs(const char* format, va_list args);
void AppendBytes(const uint8_t* buffer, size_t length);
const char* GetString() const;
std::string to_string();
char* ToString();
char* EncodeBase64();
private:
void Grow(size_t additional_length);
std::vector<char> buffer_;
};
} // namespace xe
#endif // XENIA_BASE_STRING_BUFFER_H_