Code cleanup: moving poly/ into xenia/base/

This commit is contained in:
Ben Vanik
2015-05-02 03:42:51 -07:00
parent 99816056be
commit e3220f7ae6
223 changed files with 1758 additions and 1881 deletions

View File

@@ -12,7 +12,7 @@
#include <string>
#include "poly/string_buffer.h"
#include "xenia/base/string_buffer.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/gl4/gl4_shader.h"
#include "xenia/gpu/ucode.h"
@@ -41,7 +41,7 @@ class GL4ShaderTranslator {
const uint32_t* dwords_;
static const int kOutputCapacity = 64 * 1024;
poly::StringBuffer output_;
StringBuffer output_;
bool is_vertex_shader() const { return shader_type_ == ShaderType::kVertex; }
bool is_pixel_shader() const { return shader_type_ == ShaderType::kPixel; }