Code cleanup: moving poly/ into xenia/base/
This commit is contained in:
@@ -7,11 +7,11 @@
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "poly/math.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/math.h"
|
||||
#include "xenia/kernel/kernel_state.h"
|
||||
#include "xenia/kernel/util/shim_utils.h"
|
||||
#include "xenia/kernel/xboxkrnl_private.h"
|
||||
#include "xenia/logging.h"
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -232,8 +232,8 @@ SHIM_CALL MmAllocatePhysicalMemoryEx_shim(PPCContext* ppc_state,
|
||||
}
|
||||
|
||||
// Round up the region size and alignment to the next page.
|
||||
uint32_t adjusted_size = poly::round_up(region_size, page_size);
|
||||
uint32_t adjusted_alignment = poly::round_up(alignment, page_size);
|
||||
uint32_t adjusted_size = xe::round_up(region_size, page_size);
|
||||
uint32_t adjusted_alignment = xe::round_up(alignment, page_size);
|
||||
|
||||
// Callers can pick an address to allocate with min_addr_range/max_addr_range
|
||||
// and the memory must be allocated there. I haven't seen a game do this,
|
||||
@@ -416,7 +416,7 @@ SHIM_CALL ExAllocatePoolTypeWithTag_shim(PPCContext* ppc_state,
|
||||
uint32_t alignment = 8;
|
||||
uint32_t adjusted_size = size;
|
||||
if (adjusted_size < 4 * 1024) {
|
||||
adjusted_size = poly::round_up(adjusted_size, 4 * 1024);
|
||||
adjusted_size = xe::round_up(adjusted_size, 4 * 1024);
|
||||
} else {
|
||||
alignment = 4 * 1024;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user