Code cleanup: moving poly/ into xenia/base/
This commit is contained in:
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "xenia/ui/control.h"
|
||||
|
||||
#include "poly/assert.h"
|
||||
#include "xenia/base/assert.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "poly/delegate.h"
|
||||
#include "xenia/base/delegate.h"
|
||||
#include "xenia/ui/ui_event.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -65,24 +65,24 @@ class Control {
|
||||
virtual void set_focus(bool value) { has_focus_ = value; }
|
||||
|
||||
public:
|
||||
poly::Delegate<UIEvent> on_resize;
|
||||
poly::Delegate<UIEvent> on_layout;
|
||||
poly::Delegate<UIEvent> on_paint;
|
||||
Delegate<UIEvent> on_resize;
|
||||
Delegate<UIEvent> on_layout;
|
||||
Delegate<UIEvent> on_paint;
|
||||
|
||||
poly::Delegate<UIEvent> on_visible;
|
||||
poly::Delegate<UIEvent> on_hidden;
|
||||
Delegate<UIEvent> on_visible;
|
||||
Delegate<UIEvent> on_hidden;
|
||||
|
||||
poly::Delegate<UIEvent> on_got_focus;
|
||||
poly::Delegate<UIEvent> on_lost_focus;
|
||||
Delegate<UIEvent> on_got_focus;
|
||||
Delegate<UIEvent> on_lost_focus;
|
||||
|
||||
poly::Delegate<KeyEvent> on_key_down;
|
||||
poly::Delegate<KeyEvent> on_key_up;
|
||||
poly::Delegate<KeyEvent> on_key_char;
|
||||
Delegate<KeyEvent> on_key_down;
|
||||
Delegate<KeyEvent> on_key_up;
|
||||
Delegate<KeyEvent> on_key_char;
|
||||
|
||||
poly::Delegate<MouseEvent> on_mouse_down;
|
||||
poly::Delegate<MouseEvent> on_mouse_move;
|
||||
poly::Delegate<MouseEvent> on_mouse_up;
|
||||
poly::Delegate<MouseEvent> on_mouse_wheel;
|
||||
Delegate<MouseEvent> on_mouse_down;
|
||||
Delegate<MouseEvent> on_mouse_move;
|
||||
Delegate<MouseEvent> on_mouse_up;
|
||||
Delegate<MouseEvent> on_mouse_wheel;
|
||||
|
||||
protected:
|
||||
explicit Control(uint32_t flags);
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
#include "xenia/ui/main_window.h"
|
||||
|
||||
#include "poly/threading.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/threading.h"
|
||||
#include "xenia/gpu/graphics_system.h"
|
||||
#include "xenia/emulator.h"
|
||||
#include "xenia/logging.h"
|
||||
#include "xenia/profiling.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -24,10 +24,10 @@ MainWindow::MainWindow(Emulator* emulator)
|
||||
MainWindow::~MainWindow() = default;
|
||||
|
||||
void MainWindow::Start() {
|
||||
poly::threading::Fence fence;
|
||||
xe::threading::Fence fence;
|
||||
|
||||
loop_.Post([&]() {
|
||||
poly::threading::set_name("Win32 Loop");
|
||||
xe::threading::set_name("Win32 Loop");
|
||||
xe::Profiler::ThreadEnter("Win32 Loop");
|
||||
|
||||
if (!Initialize()) {
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "poly/delegate.h"
|
||||
#include "xenia/base/delegate.h"
|
||||
#include "xenia/ui/ui_event.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -39,7 +39,7 @@ class MenuItem {
|
||||
void AddChild(MenuItemPtr child_item);
|
||||
void RemoveChild(MenuItem* child_item);
|
||||
|
||||
poly::Delegate<UIEvent> on_selected;
|
||||
Delegate<UIEvent> on_selected;
|
||||
|
||||
protected:
|
||||
MenuItem(Type type);
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "xenia/ui/win32/win32_loop.h"
|
||||
|
||||
#include "poly/assert.h"
|
||||
#include "xenia/base/assert.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
@@ -28,9 +28,9 @@ class PostedFn {
|
||||
};
|
||||
|
||||
Win32Loop::Win32Loop() : thread_id_(0) {
|
||||
poly::threading::Fence init_fence;
|
||||
xe::threading::Fence init_fence;
|
||||
thread_ = std::thread([&]() {
|
||||
poly::threading::set_name("Win32 Loop");
|
||||
xe::threading::set_name("Win32 Loop");
|
||||
thread_id_ = GetCurrentThreadId();
|
||||
|
||||
// Make a Win32 call to enable the thread queue.
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#include "poly/threading.h"
|
||||
#include "xenia/base/threading.h"
|
||||
#include "xenia/ui/loop.h"
|
||||
|
||||
namespace xe {
|
||||
@@ -40,7 +40,7 @@ class Win32Loop : public Loop {
|
||||
|
||||
std::thread thread_;
|
||||
DWORD thread_id_;
|
||||
poly::threading::Fence quit_fence_;
|
||||
xe::threading::Fence quit_fence_;
|
||||
};
|
||||
|
||||
} // namespace win32
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <tpcshrd.h>
|
||||
#include <windowsx.h>
|
||||
|
||||
#include "xenia/logging.h"
|
||||
#include "xenia/base/logging.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "poly/delegate.h"
|
||||
#include "xenia/base/delegate.h"
|
||||
#include "xenia/ui/control.h"
|
||||
#include "xenia/ui/ui_event.h"
|
||||
|
||||
@@ -46,10 +46,10 @@ class Window : public T {
|
||||
}
|
||||
|
||||
public:
|
||||
poly::Delegate<UIEvent> on_shown;
|
||||
poly::Delegate<UIEvent> on_hidden;
|
||||
poly::Delegate<UIEvent> on_closing;
|
||||
poly::Delegate<UIEvent> on_closed;
|
||||
Delegate<UIEvent> on_shown;
|
||||
Delegate<UIEvent> on_hidden;
|
||||
Delegate<UIEvent> on_closing;
|
||||
Delegate<UIEvent> on_closed;
|
||||
|
||||
protected:
|
||||
Window(const std::wstring& title) : T(0), title_(title) {}
|
||||
|
||||
Reference in New Issue
Block a user