Code cleanup: moving poly/ into xenia/base/

This commit is contained in:
Ben Vanik
2015-05-02 03:42:51 -07:00
parent 99816056be
commit e3220f7ae6
223 changed files with 1758 additions and 1881 deletions

View File

@@ -9,10 +9,10 @@
#include "xenia/ui/main_window.h"
#include "poly/threading.h"
#include "xenia/base/logging.h"
#include "xenia/base/threading.h"
#include "xenia/gpu/graphics_system.h"
#include "xenia/emulator.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
namespace xe {
@@ -24,10 +24,10 @@ MainWindow::MainWindow(Emulator* emulator)
MainWindow::~MainWindow() = default;
void MainWindow::Start() {
poly::threading::Fence fence;
xe::threading::Fence fence;
loop_.Post([&]() {
poly::threading::set_name("Win32 Loop");
xe::threading::set_name("Win32 Loop");
xe::Profiler::ThreadEnter("Win32 Loop");
if (!Initialize()) {