Code cleanup: moving poly/ into xenia/base/
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@@ -9,10 +9,10 @@
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#include "xenia/ui/main_window.h"
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#include "poly/threading.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/threading.h"
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#include "xenia/gpu/graphics_system.h"
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#include "xenia/emulator.h"
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#include "xenia/logging.h"
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#include "xenia/profiling.h"
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namespace xe {
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@@ -24,10 +24,10 @@ MainWindow::MainWindow(Emulator* emulator)
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MainWindow::~MainWindow() = default;
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void MainWindow::Start() {
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poly::threading::Fence fence;
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xe::threading::Fence fence;
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loop_.Post([&]() {
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poly::threading::set_name("Win32 Loop");
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xe::threading::set_name("Win32 Loop");
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xe::Profiler::ThreadEnter("Win32 Loop");
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if (!Initialize()) {
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