Code cleanup: moving poly/ into xenia/base/

This commit is contained in:
Ben Vanik
2015-05-02 03:42:51 -07:00
parent 99816056be
commit e3220f7ae6
223 changed files with 1758 additions and 1881 deletions

View File

@@ -9,7 +9,7 @@
#include "xenia/ui/win32/win32_loop.h"
#include "poly/assert.h"
#include "xenia/base/assert.h"
namespace xe {
namespace ui {
@@ -28,9 +28,9 @@ class PostedFn {
};
Win32Loop::Win32Loop() : thread_id_(0) {
poly::threading::Fence init_fence;
xe::threading::Fence init_fence;
thread_ = std::thread([&]() {
poly::threading::set_name("Win32 Loop");
xe::threading::set_name("Win32 Loop");
thread_id_ = GetCurrentThreadId();
// Make a Win32 call to enable the thread queue.

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@@ -18,7 +18,7 @@
#include <mutex>
#include <thread>
#include "poly/threading.h"
#include "xenia/base/threading.h"
#include "xenia/ui/loop.h"
namespace xe {
@@ -40,7 +40,7 @@ class Win32Loop : public Loop {
std::thread thread_;
DWORD thread_id_;
poly::threading::Fence quit_fence_;
xe::threading::Fence quit_fence_;
};
} // namespace win32

View File

@@ -13,7 +13,7 @@
#include <tpcshrd.h>
#include <windowsx.h>
#include "xenia/logging.h"
#include "xenia/base/logging.h"
namespace xe {
namespace ui {