[GPU] Display swap output in the trace viewer
Resolve output is unreliable because resolving may be done to a subregion of a texture and even to 3D textures, and to any color format
This commit is contained in:
@@ -683,6 +683,7 @@ EmulatorWindow::GetGuestOutputPaintEffectForCvarValue(
|
||||
ui::Presenter::GuestOutputPaintConfig
|
||||
EmulatorWindow::GetGuestOutputPaintConfigForCvars() {
|
||||
ui::Presenter::GuestOutputPaintConfig paint_config;
|
||||
paint_config.SetAllowOverscanCutoff(true);
|
||||
paint_config.SetEffect(GetGuestOutputPaintEffectForCvarValue(
|
||||
cvars::postprocess_scaling_and_sharpening));
|
||||
paint_config.SetCasAdditionalSharpness(
|
||||
|
||||
Reference in New Issue
Block a user