[GPU] Display swap output in the trace viewer
Resolve output is unreliable because resolving may be done to a subregion of a texture and even to 3D textures, and to any color format
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@@ -916,9 +916,7 @@ bool CommandProcessor::ExecutePacketType3_XE_SWAP(RingBuffer* reader,
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uint32_t frontbuffer_height = reader->ReadAndSwap<uint32_t>();
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reader->AdvanceRead((count - 4) * sizeof(uint32_t));
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if (!ignore_swap_) {
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IssueSwap(frontbuffer_ptr, frontbuffer_width, frontbuffer_height);
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}
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IssueSwap(frontbuffer_ptr, frontbuffer_width, frontbuffer_height);
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++counter_;
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return true;
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