[GPU] Display swap output in the trace viewer

Resolve output is unreliable because resolving may be done to a subregion of a texture and even to 3D textures, and to any color format
This commit is contained in:
Triang3l
2022-07-01 19:50:19 +03:00
parent 28670d8ec2
commit e37e3ef382
12 changed files with 25 additions and 58 deletions

View File

@@ -21,7 +21,6 @@
#include "xenia/ui/imgui_dialog.h"
#include "xenia/ui/imgui_drawer.h"
#include "xenia/ui/immediate_drawer.h"
#include "xenia/ui/presenter.h"
#include "xenia/ui/window.h"
#include "xenia/ui/window_listener.h"
#include "xenia/ui/windowed_app.h"
@@ -129,7 +128,6 @@ class TraceViewer : public xe::ui::WindowedApp {
GraphicsSystem* graphics_system_ = nullptr;
std::unique_ptr<TracePlayer> player_;
std::unique_ptr<xe::ui::Presenter> presenter_;
std::unique_ptr<xe::ui::ImmediateDrawer> immediate_drawer_;
std::unique_ptr<xe::ui::ImGuiDrawer> imgui_drawer_;
std::unique_ptr<TraceViewerDialog> trace_viewer_dialog_;