Minor fixes and fixing thread names.

This commit is contained in:
Ben Vanik
2015-05-25 21:10:28 -07:00
parent 7cabcad69e
commit e3ddcd44e7
6 changed files with 12 additions and 21 deletions

View File

@@ -241,11 +241,6 @@ void GL4GraphicsSystem::ClearCaches() {
}
void GL4GraphicsSystem::MarkVblank() {
static bool thread_name_set = false;
if (!thread_name_set) {
thread_name_set = true;
Profiler::ThreadEnter("GL4 Vsync Timer");
}
SCOPE_profile_cpu_f("gpu");
// Increment vblank counter (so the game sees us making progress).