Fleshing out debugger types.

This commit is contained in:
Ben Vanik
2015-05-24 13:43:15 -07:00
parent da655d15b3
commit e55be7d2c9
103 changed files with 4008 additions and 2025 deletions

View File

@@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class AddBreakpointsResponse : Table {
public static AddBreakpointsResponse GetRootAsAddBreakpointsResponse(ByteBuffer _bb) { return GetRootAsAddBreakpointsResponse(_bb, new AddBreakpointsResponse()); }
public static AddBreakpointsResponse GetRootAsAddBreakpointsResponse(ByteBuffer _bb, AddBreakpointsResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public AddBreakpointsResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartAddBreakpointsResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndAddBreakpointsResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}