[Code] Remove game names from code comments (most of at least)

This commit is contained in:
Triang3l
2021-09-05 21:03:05 +03:00
parent 6986d6c7e8
commit e720e0a540
48 changed files with 246 additions and 245 deletions

View File

@@ -28,16 +28,18 @@ DEFINE_bool(
"the real reason why they're invalid is found.",
"GPU");
// Extremely bright screen borders in 4D5307E6.
// Reading between texels with half-pixel offset in 58410954.
DEFINE_bool(
half_pixel_offset, true,
"Enable support of vertex half-pixel offset (D3D9 PA_SU_VTX_CNTL "
"PIX_CENTER). Generally games are aware of the half-pixel offset, and "
"having this enabled is the correct behavior (disabling this may "
"significantly break post-processing in some games, like Halo 3), but in "
"some games it might have been ignored, resulting in slight blurriness of "
"UI textures, for instance, when they are read between texels rather than "
"at texel centers (Banjo-Kazooie), or the leftmost/topmost pixels may not "
"be fully covered when MSAA is used with fullscreen passes.",
"significantly break post-processing in some games), but in certain games "
"it might have been ignored, resulting in slight blurriness of UI "
"textures, for instance, when they are read between texels rather than "
"at texel centers, or the leftmost/topmost pixels may not be fully covered "
"when MSAA is used with fullscreen passes.",
"GPU");
DEFINE_int32(query_occlusion_fake_sample_count, 1000,