[Code] Remove game names from code comments (most of at least)
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@@ -28,16 +28,18 @@ DEFINE_bool(
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"the real reason why they're invalid is found.",
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"GPU");
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// Extremely bright screen borders in 4D5307E6.
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// Reading between texels with half-pixel offset in 58410954.
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DEFINE_bool(
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half_pixel_offset, true,
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"Enable support of vertex half-pixel offset (D3D9 PA_SU_VTX_CNTL "
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"PIX_CENTER). Generally games are aware of the half-pixel offset, and "
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"having this enabled is the correct behavior (disabling this may "
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"significantly break post-processing in some games, like Halo 3), but in "
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"some games it might have been ignored, resulting in slight blurriness of "
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"UI textures, for instance, when they are read between texels rather than "
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"at texel centers (Banjo-Kazooie), or the leftmost/topmost pixels may not "
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"be fully covered when MSAA is used with fullscreen passes.",
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"significantly break post-processing in some games), but in certain games "
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"it might have been ignored, resulting in slight blurriness of UI "
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"textures, for instance, when they are read between texels rather than "
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"at texel centers, or the leftmost/topmost pixels may not be fully covered "
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"when MSAA is used with fullscreen passes.",
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"GPU");
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DEFINE_int32(query_occlusion_fake_sample_count, 1000,
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