[Code] Remove game names from code comments (most of at least)
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@@ -11,7 +11,7 @@ RWBuffer<uint4> xe_texture_load_dest : register(u0);
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// Dword 1:
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// rrrrrrrrgggggggg
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// RRRRRRRRGGGGGGGG
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// (R is in the higher bits, according to how this format is used in Halo 3).
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// (R is in the higher bits, according to how this format is used in 4D5307E6).
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// Dword 2:
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// AA BB CC DD
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// EE FF GG HH
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