[Code] Remove game names from code comments (most of at least)

This commit is contained in:
Triang3l
2021-09-05 21:03:05 +03:00
parent 6986d6c7e8
commit e720e0a540
48 changed files with 246 additions and 245 deletions

View File

@@ -507,7 +507,7 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadVertexBuffer(
uint32_t upload_size = source_length;
// Ping the memory subsystem for allocation size.
// TODO(DrChat): Artifacting occurring in GripShift with this enabled.
// TODO(DrChat): Artifacting occurring in 5841089E with this enabled.
// physical_heap->QueryBaseAndSize(&upload_base, &upload_size);
assert(upload_base <= source_addr);
uint32_t source_offset = source_addr - upload_base;

View File

@@ -758,7 +758,7 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
depth_bias_scale = depth_bias_scales[1];
depth_bias_offset = depth_bias_offsets[1];
}
// Convert to Vulkan units based on the values in Call of Duty 4:
// Convert to Vulkan units based on the values in 415607E6:
// r_polygonOffsetScale is -1 there, but 32 in the register.
// r_polygonOffsetBias is -1 also, but passing 2/65536.
// 1/65536 and 2 scales are applied separately, however, and for shadow maps