[GPU] 3d-to-2d textures default enable
Replaced the modal cvar with bool gpu_3d_to_2d_texture with "mode 2" now enabled by default and "mode 1" removed as unnecessary
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@@ -90,8 +90,7 @@ DEFINE_bool(no_discard_stencil_in_transfer_pipelines, false,
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"May improve performance on some GPUs.",
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"GPU");
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DEFINE_int32(gpu_3d_to_2d_texture_mode, 2,
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"Handle shaders that sample 3D textures as 2D by creating a 2D "
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"copy of slice 0. 0 = disabled, 1 = GPU copy, "
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"2 = CPU re-upload from guest memory (default).",
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"GPU");
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DEFINE_bool(gpu_3d_to_2d_texture, true,
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"Handle shaders that sample 3D textures as 2D by creating a 2D "
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"texture from slice 0 of the guest memory.",
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"GPU");
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