- [GPU] Rename TextureMemoryUsage to TextureExtent (and relevant functions/etc).

- [GPU] Precalculate memory byte usage for base mip (and any additional mip levels).
- [GPU] Change TextureCache::WatchCallback so that if it's fired multiple times for the same texture it does not assert.
- [GPU] Add write watches for texture memory associated with additional mipmap levels.
This commit is contained in:
gibbed
2018-05-31 19:36:25 -05:00
parent cd39bbed5c
commit e89a31006f
9 changed files with 213 additions and 152 deletions

View File

@@ -1048,7 +1048,7 @@ bool VulkanCommandProcessor::IssueCopy() {
texture->in_flight_fence = current_batch_fence_;
// For debugging purposes only (trace viewer)
last_copy_base_ = texture->texture_info.guest_address;
last_copy_base_ = texture->texture_info.memory.base_address;
if (!frame_open_) {
BeginFrame();