Copying in generic shader code.
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32
src/xenia/gpu/gl4/gl4_shader.h
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32
src/xenia/gpu/gl4/gl4_shader.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_GPU_GL4_GL4_SHADER_H_
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#define XENIA_GPU_GL4_GL4_SHADER_H_
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#include <xenia/common.h>
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#include <xenia/gpu/shader.h>
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namespace xe {
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namespace gpu {
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namespace gl4 {
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class GL4Shader : public Shader {
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public:
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using Shader::Shader;
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protected:
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bool TranslateImpl() override;
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};
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} // namespace gl4
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} // namespace gpu
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} // namespace xe
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#endif // XENIA_GPU_GL4_GL4_SHADER_H_
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