Copying in generic shader code.

This commit is contained in:
Ben Vanik
2014-12-23 10:29:01 -08:00
parent 9233661c6f
commit e8de42d9ea
10 changed files with 518 additions and 39 deletions

View File

@@ -18,7 +18,7 @@
namespace xe {
namespace gpu {
std::string DisassembleShader(xenos::ShaderType type, const uint32_t* dwords,
std::string DisassembleShader(ShaderType type, const uint32_t* dwords,
size_t dword_count);
} // namespace gpu