Skeleton code for more kernel calls.

This commit is contained in:
Ben Vanik
2013-01-28 13:28:22 -08:00
parent 6c4af5aa70
commit e93908dd72
9 changed files with 248 additions and 28 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_H_
#define XENIA_KERNEL_MODULES_XBOXKRNL_H_
#include <xenia/common.h>
#include <xenia/core.h>
namespace xe {
namespace kernel {
namespace xboxkrnl {
// NT_STATUS (STATUS_*)
// http://msdn.microsoft.com/en-us/library/cc704588.aspx
// Adding as needed.
#define X_STAUTS_SUCCESS ((uint32_t)0x00000000L)
#define X_STATUS_UNSUCCESSFUL ((uint32_t)0xC0000001L)
#define X_STATUS_NOT_IMPLEMENTED ((uint32_t)0xC0000002L)
#define X_STATUS_ACCESS_VIOLATION ((uint32_t)0xC0000005L)
#define X_STATUS_INVALID_HANDLE ((uint32_t)0xC0000008L)
#define X_STATUS_INVALID_PARAMETER ((uint32_t)0xC000000DL)
#define X_STATUS_NO_MEMORY ((uint32_t)0xC0000017L)
#define X_STATUS_ALREADY_COMMITTED ((uint32_t)0xC0000021L)
#define X_STATUS_ACCESS_DENIED ((uint32_t)0xC0000022L)
#define X_STATUS_BUFFER_TOO_SMALL ((uint32_t)0xC0000023L)
#define X_STATUS_OBJECT_TYPE_MISMATCH ((uint32_t)0xC0000024L)
#define X_STATUS_INVALID_PAGE_PROTECTION ((uint32_t)0xC0000045L)
// MEM_*, used by NtAllocateVirtualMemory
#define X_MEM_COMMIT 0x00001000
#define X_MEM_RESERVE 0x00002000
#define X_MEM_DECOMMIT 0x00004000
#define X_MEM_RELEASE 0x00008000
#define X_MEM_FREE 0x00010000
#define X_MEM_PRIVATE 0x00020000
#define X_MEM_RESET 0x00080000
#define X_MEM_TOP_DOWN 0x00100000
#define X_MEM_NOZERO 0x00800000
#define X_MEM_LARGE_PAGES 0x20000000
#define X_MEM_HEAP 0x40000000
#define X_MEM_16MB_PAGES 0x80000000 // from Valve SDK
// PAGE_*, used by NtAllocateVirtualMemory
#define X_PAGE_NOACCESS 0x00000001
#define X_PAGE_READONLY 0x00000002
#define X_PAGE_READWRITE 0x00000004
#define X_PAGE_WRITECOPY 0x00000008
// *_EXECUTE_* bits omitted, as user code can't mark pages as executable.
#define X_PAGE_GUARD 0x00000100
#define X_PAGE_NOCACHE 0x00000200
#define X_PAGE_WRITECOMBINE 0x00000400
// (?), used by KeGetCurrentProcessType
#define X_PROCTYPE_IDLE 0
#define X_PROCTYPE_USER 1
#define X_PROCTYPE_SYSTEM 2
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_MODULES_XBOXKRNL_H_