[D3D12] Raw 32bpp resolve

This commit is contained in:
Triang3l
2018-08-23 13:25:36 +03:00
parent bc4125584c
commit ea1abdaa6e
8 changed files with 146 additions and 28 deletions

View File

@@ -57,7 +57,7 @@ uint4 XeFloat32To20e4(uint4 f32u32) {
}
uint4 XeFloat20e4To32(uint4 f24u32) {
uint4 mantissa = f24u32 & 0xF00000u;
uint4 mantissa = f24u32 & 0xFFFFFu;
uint4 exponent = f24u32 >> 20u;
// Normalize the values for the denormalized components.
// Exponent = 1;