[D3D12] Raw 32bpp resolve

This commit is contained in:
Triang3l
2018-08-23 13:25:36 +03:00
parent bc4125584c
commit ea1abdaa6e
8 changed files with 146 additions and 28 deletions

View File

@@ -541,7 +541,7 @@ void SharedMemory::CreateSRV(D3D12_CPU_DESCRIPTOR_HANDLE handle) {
device->CreateShaderResourceView(buffer_, &desc, handle);
}
void SharedMemory::CreateUAV(D3D12_CPU_DESCRIPTOR_HANDLE handle) {
void SharedMemory::CreateRawUAV(D3D12_CPU_DESCRIPTOR_HANDLE handle) {
auto device =
command_processor_->GetD3D12Context()->GetD3D12Provider()->GetDevice();
D3D12_UNORDERED_ACCESS_VIEW_DESC desc;