More string switching.
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@@ -32,16 +32,19 @@ using namespace xe::kernel;
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using namespace xe::kernel::fs;
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using namespace xe::ui;
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Emulator::Emulator(const xechar_t* command_line) :
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main_window_(0),
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memory_(0),
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processor_(0),
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audio_system_(0), graphics_system_(0), input_system_(0),
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export_resolver_(0), file_system_(0),
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kernel_state_(0), xam_(0), xboxkrnl_(0) {
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XEIGNORE(xestrcpy(command_line_, XECOUNT(command_line_), command_line));
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}
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Emulator::Emulator(const std::wstring& command_line)
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: command_line_(command_line),
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main_window_(0),
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memory_(0),
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processor_(0),
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audio_system_(0),
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graphics_system_(0),
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input_system_(0),
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export_resolver_(0),
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file_system_(0),
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kernel_state_(0),
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xam_(0),
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xboxkrnl_(0) {}
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Emulator::~Emulator() {
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// Note that we delete things in the reverse order they were initialized.
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