Adding a tool to interactively assemble/disassemble shaders using XNA.
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tools/shader-playground/README.md
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tools/shader-playground/README.md
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This requires XNA Game Studio 3.1 to be installed (not just the redist):
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http://www.microsoft.com/en-us/download/details.aspx?id=39
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It's not really compatible with modern VS', but you can open the downloaded
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`XNAGS31_setup.exe` with 7zip and run the included `redists.msi` directly.
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If installed correctly you should have this file:
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`C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.dll`
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XNA is only compatible with 32-bit x86 .NET, so ensure Visual Studio is set to
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target that (not `Any CPU`).
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